Just for fun, a 1-hour quickie inspired by some of my earlier Everquest adventures in Photoshop CS5.
This was my character Macanai (who my friends nicknamed Macaroni, lol), a wood elf warrior. I was new to the game and had no idea what I was doing when I made her.
I picked the warrior class because I was just so damn stoked that warrior was open to female characters. I would later find that all class/sex combinations were possible, but if you think about this in the context of late 90’s gaming you may realize this was the exception, not the norm, for the time. Back then, if I wanted to play as a girl I’d have to be a spell caster. Now, females even show up in the soldier ranks of games such as XCOM. 🙂
I probably won’t come back to this one, even though I would happily revisit the idea in a new piece. For me to start work, push it to this point over the course of a few hours, and then scrap it is normal. I suspect it might be a necessary part of my process, kind of like cleaning my desk of clutter before I can get to work on something new: I have to paint a “bad one” before I’m free to paint a “good one”, perhaps.